The plan was drawn up by myself shortly after we completed Pilko_Estate. I had no real picture of what I thought the map would look like when complete, we just wanted a plan so we could start on a project. I took some inspiration from Stockpile for parts of the warehouse, though the only real reason I say I used inspiration from Stockpile is because of the door, and a couple of detailed areas inside
Another Black Ops map that has any presence in Coldstorm is Array. And again it isn't exactly clear where or why. The centre buildings hexagonal shape was something I somehow wanted to incorporate into Coldstorm, and it's only a small section of the shape that's present at the edge of the map.
You can totaly tell the building housing bombsite B was based off Array
Coldstorm started development a couple of weeks ago and it looked a bit like this...
A few mapping sessions later and it started to look like this...
And then it grew into this...
And now it all goes kaboom ingame.
A custom nav (Mostly works-ish)
A custom radar
Some special music
Nobody mentioned the secret room?
Thanks to TopHATTwaffle for most of the custom textures in the map.